Wicket Empire is a cricket game for Android with two careers in it. Be the cricketer: read every ball before you play it, fight for your place, and climb from school cricket to your country. Or be the manager: win live auctions against seven rival owners and run a club, a T20 franchise and a national side in one fifty-year career.
Free · plays offline · no account · dark mode · English, Hindi, Bengali & Afrikaans
Every delivery is read before you face it — loose, testing or dangerous, with the ball in words: "full and swinging in late", "the wrong 'un, at the stumps". Then you set the dial and play. A wicket is never something that just happened to you.

Start at sixteen in school cricket, or at seventeen on a domestic contract. Your place in the side is a sum you can see — rating, form, recent runs, promise — and the man ahead of you is named, with the gap.

Four lanes a side, every node a thing that happens at the crease rather than a number on a card — and the fourth lane grants information: what the bowler is trying to do, the field they have set, the one thing driving your out-chance right now.

A rating for every innings and every spell, a report that says why the number moved, a record book split the way cricket splits it — league, cup, first-class, international — and a son who can pick up where you left off.

No dice roll. A broadcast-style scorebug, a live lower-third, and a decision on every delivery.

Every franchise season opens with a live auction. Retain your core, then outbid seven rival owners for the best of forty lots with a fixed purse.

Make your manager, start at a club, and earn the bigger jobs. Offers follow your reputation, and the phone rings when you've earned it.

Boards set objectives, sponsors set conditions, and confidence rises and falls with every result. Every board in the game will sack you eventually. Outlast them.

Forty-two countries, fifty-six franchises, a hundred and twenty clubs, and 3,488 players who each arrive with a career that already happened — and keep playing it whether you are watching or not.

Before there is a form, there is a trial: six balls with the bat and six with the ball. Then pick an archetype — the accumulator, the destroyer, the seamer, the spinner — and its ceilings are yours.
Your standing is a sum you can see, every matchday. Runs and wickets move it. When you are left out, the game tells you who went in ahead of you and by how much.
A monster season earns the next level whatever your rating says; a bench-warming one costs it. Franchise money, a country's cap, the armband — and a son to carry the name when you stop.
Name, nationality, age and a background with a real perk: ex-player, coach, analyst or businessman. Your own nation's side and leagues call more often.
Start at a club. A T20 franchise and a national side arrive as offers when your reputation earns them, and you can hold all three.
Auctions every year, bilateral series, Test summers, world events, call-ups, sackings. Fifty years, then a legacy ceremony, then keep playing if you want.











Wicket Empire is built by one person. Every update since the first beta has come from players — the delivery reveal, the ladder that reads your season, the formats you play, the four-day round. Bugs, ideas, name packs, arguments about DLS: the Discord is where the game gets shaped.